
Monday, March 31, 2008
Pachycephalosaurs Could Have Head-Butted

Sunday, March 30, 2008
Dimorphodon v. 1.5

The preceding Nyctosaurus drawings are but one picture in a series of three pterosaurs in the art show. If all goes as planned, Nyctosaurus, Dimorphodon, and Tapejara will be represented. This is to show the breadth of pterosaur diversity but also some really freaking cool crests will be in there. Dimorphodon has been giving me trouble, just because its proportions are different from other "rhamphorhynchoids." Today, while in Palmer (discussing the art show), I whipped up this sketch, which is the first I've been happy with for this taxon.
On a related note, Nyctosaurus is functionally finished. I just have to shrink the sketch, improve the crest on another sheet of paper, then blow that sketch up and use it for the canvas piece. The Nyctosaurus will be colored like a murre, and the Dimorphodon will get puffin colors. I think another artist (Raven) will be doing the Tapejara, and a tropical pterosaur with a giant crest will be very colorful indeed!
Again, be brutal when it comes to comments about this picture. Head too small? Body too long?
Wednesday, March 26, 2008
My Faith in Science Journalism Continues to Erode
That's an elephant jaw. Well, elephantine. It might be a mammoth.
But it's not a dinosaur, and it's really not a Triceratops. The crackpot reporting team who broke this story needs to take a science class, or at least figure out that not everything big and dead is a dinosaur. I also like this sentence:
"The three-horned, bony triceratops roamed some 65 to 70 million years ago."
Triceratops was exceedingly bony.
Hat-tip to Will for bringing this story to my attention.
Introducing Guarinisuchus munizi

God Hates Diabetics
Thanks to PZ for pointing this one out.
What? You want to hear more about my attempted faith-healing? Another time, kiddies.
Tuesday, March 25, 2008
Gaming Overload, Part Two

You Wii fix can be satiated with Sega's House of the Dead 2 & 3 Return. You may remember the House games from your local arcade, when arcades were still around. Indeed, the first two games in the series were staples of the arcade scene. The second game found a new home on the Dreamcast, while the third was released exclusively on the original Xbox. As you might gather from the game's name, House of the Dead 2 & 3 Return is basically a port of 2 and 3, but on a single disk. If you liked last year's Resident Evil: Umbrella Chronicles, then you should know that House of the Dead is its ancestor.
While very little (if anything) has been changed in this new port, Sega did make some improvements. For one thing, it's incredibly easy (and fun) to duel-wield Wii Remotes and essentially play a two-player game by your lonesome. Of course, having a friend over is also a lot of fun. More impressively, Sega managed to introduce, for the first time on the Wii, an IR calibration setting. Basically, you "shoot" at the corner of your screen, which allows the game to figure out what the middle is in proportion to the onscreen activities. Although you would think that such a setting would be commonplace in IR games, it is entirely absent in Link's Crossbow Training, Umbrella Chronicles and even Ghost Squad. They might not be very deep games, but House of the Dead is pretty much where it's at for zombie-shooting fun.
For your DS needs, Ninja Gaiden: Dragon Sword hits shelves today as well. Developed by Team Ninja and published by Tecmo, Dragon Sword is by the same people who did, predictably, the Ninja Gaiden games on Xbox and PS3. They bring the same visual flare to the DS, and have implimented a unique and fast-paced stylus-only control scheme. Slashing, tapping, and sliding the stylus around the touch screen results in a variety of ninja-esque motions from your onscreen avatar. I've heard the game is quite short, but unlockable content could give you reason to play through it multiple times.
Thankfully, I just finished Patapon, but I'm still playing it. I've only scratched the surface of Super Smash Bros. Brawl (how many trophies can there BE?), but happily I pretty much completed all of God of War (except for the frustrating Challenges of Hades). If I end up with the two games outlined above...yikes. I've gotta get some art show work done!!!
Monday, March 24, 2008
Lowbrow Patapon Humor
Thanks for Nothing, Scott (not Elyard)
This reminds me of another ceratopsid which is awaiting both naming and describing, even though promise of such was made long ago.
Why, oh, why, would you tease us like that, Scott Sampson? Why wouldn't you just not say anything at all until you're ready to dole out a name or a description? Since when has paleontology warranted trailers?
"Coming this holiday season, from Mexico, just when you thought it was safe to go back in the centrosaurine family tree..."
*I know that Diceratops is no longer a valid name for the centrosaurine, but I forget, at the moment, what the new name is.
Right vs. Wrong vs. Freedom to Choose
If you folks haven't seen the movie Thank You for Smoking, you should run right out and rent it, or at the very least, put it near the top of your NetFlix que. In it, the film's hero, a tabacco lobbyist, is trying to teach his son how to argue effectively. The two begin debating which is better, chocolate or vanilla ice cream. The son tries to argue that chocolate is the best, but his father says that he believes that people should have the freedom to look at both flavors, and even all the other flavors, and decide which one is best for themselves.That's a great argument for the tobacco companies, because it puts the death and illness caused by tabacco on the people who decide to smoke. This is an argument that I endorse, actually. I think cigarettes should be a controlled substance and that there is absolutely no benefit to smoking (or chewing), but I don't really blame the tabacco companies. The world would certainly be a better place if they weren't here, but the truth of the matter is that people keep Big Tabacco afloat. If we all stopped smoking tomorrow, they'd be up the creek without a paddle.
But that's not my point. I bring up that argument because it's exactly the same argument that ID'ists are backing, but to a more limited degree. Evolution might be right, and it might be wrong, but people should have the freedom to look at the evidence themselves and embrace one or the other. That's the ideal argument, right? But it's not what the ID'ists are saying.
Evolution might be right, but we think it's wrong, and life might have been created by some vague "Creator," but at any rate intelligently designed, because if you find a fork in the road somewhere you assume it was created, and in order to push our point across, we think that children should be taught both science AND psuedo-religion in classrooms across America, with equal time no less, and the children can have the freedom to decide which one they like best.
But the teaching of Intelligent Design itself comes with some flaws. For one, the entire basis of the "theory" seems to compose of poking holes, many of which are outdated and moot, in Darwin's original theory of natural selection. Second, the next tier of ID seems to conclude that if it's complex, it must have been designed. There is no other alternative. So it's not a matter of vanilla, strawberry, rocky road, chocolate, butterscotch, peanut butter cup, or cookie dough. It's chocolate or vanilla, dammit, and you've gotta choose one or the other.
And then you've got propoganda films like Expelled!, which misrepresent their interviewees, lie to their audience, and paint that tired line between Darwin and Nazis. In fact, in Hitler's case, the opposite may have been true, but you don't see scientists whipping together anti-religion films to make that fact painfully known. I don't think scientists are attacking the ID movement feverishly is because they don't see ID as a threat, and in terms of professional science, it's not, but in terms of public conscience, I believe it is.
Why do I say this? Because Aaron Eckhart makes another very important point to his son in Thank You For Smoking. "I'm not trying to convince you," he tells his son, "I'm trying to convince them." He gestures to the large crowd around them. The ID movement is not trying to corrupt the scientific community, but the public at large. That is the real threat, and that is the audience which science needs to actively pursue.
Sunday, March 23, 2008
Prehistoric Pokemon, Part 1

The clearly-related Tropius is a strange sauropod Pokemon with giant palm leaves growing its back. Supposedly these leaves allow the beast to fly, although I somehow doubt that hypothesis. Its leafy helmet somehow grows bannanas. Strangely, Tropius has reduced the number of phalanges in its forefeet to one each, and has lost its tail.
Sceptile is a strange theropod which is the adult form of the Treeko-Grovyle line. The spines on its lower arms are reinforced with bone, and large spines grow in a cross-shape along the tail. Despite its heavy spines, Sceptile is a very fast Pokemon.
The size of a tyrannosaurine tyrannosaur, Groudon looks like something out of a Godzilla movie. It's wide shape and powerful forelimbs have evolved to sustain a burrowing lifestyle. Groudon is a desert-dweller, burying itself in the dunes during the day and hunting at night. The huge claw-like structures on its tail are useful in the pursuit of prey, as are its large manual claws.
Rampardos is a heavyset pachycephalosaur which is the adult form of Cranidos. Its dorsal neural spines are higher toward the shoulders, forming a distinct "hump" along the back. The large head is bordered by four long spines, and the knees are capped with small bony spikes. Rampardos is not a particularly large Pokemon, but it is very spirited and can be dangerous!
Bastiodon is a bizarre ceratopsian Pokemon, although it looks like something that would guard Aztec ruins! Although functionally toothless, Bastiodon has four lower teeth which grow upwards and give the face a cagey look. The orbital horns stick out laterally and act more as eyeshades than anything elese. The creature's back is armored, as are its lower legs. Although it looks menacing, Bastiodon is a gentle giant that lives in small groups and cares for its young, called Shieldons.
Aerodactyl is a large, dangerous pterosaur Pokemon! It is fairly heavy for a pterosaur, and instead of a tail "rudder," like other rhamphorhynchoids, Aerodactyl has a devil tail. It retains large mandibular teeth, and its lower jaw fits snuggly around the upper jaw, giving this strange pterosaur a prominant underbite.
Lapras, an armored-backed plesiosaur Pokemon, is easily tamed and often used as a mount by human trainers. It uses its unique unicorn horn to scrounge the seabed for invertebrate prey, and its coiled ears give it unnaturally good hearing. Unlike other plesiosaurs, Lapras' foreflippers are much larger than its hind flippers, which may somehow relate to the weight of its strange dorsal armor.

Relicanth is a "living fossil" fish. While most of the other Pokemon you see here must be cloned from extracted DNA, Relicanth can be caught in ancient caverns and deep beneath the sea. It lies nearly motionless on the seabed, waiting for a meal to come swimming by. The red dot on its side is bioluminescent, and seems to be used for interspecies communication.
Saturday, March 22, 2008
Dino Diagnosis of the Day #3
Small slender-limbed ornithodiran characterized by: low subtriangular skull, twice as broad across orbits as deep, expanded nasal which hides premaxillae and external nares in dorsal view, maxilla with raised anterior margin of antorbital fossa, reduced slit-like upper temporal fenestra, broad quadrangular plate-like parietal, quadrate-quadratojugal bar angled steeply backwards from anteriorly placed glenoid (and posteriorly located braincase and long retroarticular process) and metatarsals I-IV equal in length.
If Chris gets this on the first try, I'm gonna go nuts!
Friday, March 21, 2008
It's Pronounced "Fair-ANG-gyu-la"
I Deem It a Success!
Wednesday, March 19, 2008
Photo Op; Also, Science Meeting
Yeah.
It should be fun! Scott is going to show everybody how to draw Euparkeria and I'm going to teach people how pterosaurs folded their wings. Jeff (the BCS) will be giving the keynote speech, and I've heard that...whisper it softly...he's made of cheese. I may also bring a brand-spanking new drawing pad (because my clipboard shattered) and sketch things.
There may be picture-taking, and those pictures may eventually end up on this hallowed blog. Scott might lose his mind over Euparkeria, I might dislocate and rotate my ring finger for dramatic effect, and Jeff might be eaten by rabid cheese-loving Starbucks patrons. Really, you'll have to be there to see all the action.
You will see cameos from Jim Bean and the Reverend Jack Daniels. I may also take off my shirt and, holding it in the air, announce that I am a flagpole. Also, I may--and don't hold me to this--shout "Woo."*
*If you can tell me where that last paragraph is from you win!
Tuesday, March 18, 2008
An Edmontosaurus named Dakota

It's no secret that I find ornithopods extremely boring. Even the crested forms are, apart from their unique headgear, fairly vanilla. When "Dakota," a mumified duckbill, was announced last year, a media frenzy soon followed. Brian has covered this story in far more detail, and today he revealed to the masses that Dakota is...*drumroll please*...
An Edmontosaurus. No species name is given. This fossil has been known since 1999, its genus was just released today, and its species is still unconfirmed. I'm gonna go out on a limb here and suggest that it's E. annectens, a species known from North Dakota already.
I'm extremely confused by the media frenzy that's swept the nation over this mummy. Dinosaur mummies are rare, sure, but without any kind of study, there's not much to go nuts about. As Brian notes, it's curious that not a single peer-reviewed publication exists about Dakota, yet two books have been penned (one of them a kid's book, one an awful popular science book). The National Geographic channel has aired two specials about Dakota, too.
Dakota needs to be studied and published. As I mentioned to my father-in-law, the fanfare surrounding Dakota seems to be in reverse to the usual way things are done. That is, a fossil is found, a publication is prepared (sometimes years later), and a press conference is held very near the publication date. That way, both the public and the paleontologists get to have as much in-depth information on the new find as they want. But all we know for sure about Dakota is that she's an Edmontosaurus and that she's got some preserved muscle and skin.
Remember Leonardo? He was a virtually complete Brachylophosaurus with LOTS of fossilized soft tissue (including evidence for a thick, deep neck in duckbills) but didn't generate half the frenzy that Dakota is now kicking up. And now Brian tells us that Dakota might be taken on a whirlwind world tour, which is a horrible idea. That would further delay study of the fossil! It's almost as if the paleontologists who found Dakota (or, more cynically, the National Geographic Foundation) does not want Dakota studied until they've made a few bucks off her.
You know how movies that are "not screened for critics" are generally awful? I wonder if that's somehow the case here. Maybe Dakota is all smoke and mirrors, and her remains just aren't that great, but we'll never know, because apparently nobody can publish a paper on her!
A Horrifying Realization
Well, a normal plane ticket to Cleaveland costs $670. The hotel (the SVP hotel) costs $138 a night. The taxi ride from the airport to the hotel costs $33. None of these costs include taxes.
It gets better. SVP has some sort of connections with Continental Airlines, and if you take Continental, you can get between 3 and 15% off your ticket price. Well, there's still a hitch. You have to travel from Anchorage to Seattle, then to Houston (or New Jersey), then back to Cleaveland. So you spend essentially a day on a plane (in coach) for maybe 3% off the ticket price.
No thank you.
But it's not like I can skip it this year and go next year, because next year it'll be in Bristol. Flying across the pond will be far more expensive than flying across the country. I really don't know what to do. Is SVP worth what's probably going to end up being $1500?
Monday, March 17, 2008
Late to the Birthday Party
Here's to many more years of asking biologists!
Wednesday, March 12, 2008
Nyctosaurus 2.0

First of all, a thousand thank-you's to everyone who commented on my previous attempt at Nyctosaurus. Your comments on the post itself, as well as your emails (which, in some cases, included the relevant literature) helped to improve my understanding of this strange pterosaur a million times over. Perhaps of most help, however, were the skeletal drawings of Nyctosaurus by Chris Bennett and John Conway, accessable here and here. John Conway is some kind of god among paleo-artists; his measured drawings are, dare I say, authoritative. Bennett's picture is initially comical until you realize the ridiculous length of the wing metacarpal. Here are some things I learned while re-drawing Nyctosaurus based on various sources:
1) I knew that Nyctosaurus had lost its first three fingers, but I didn't realize that it had lost the first three metacarpals. In their place are ossified tendons which (as far as I can tell) ran from the pteroid to the distal tip of the fourth metatarsal.
2) Nyctosaurus has ridiculously short legs, or perhaps ridiculously long arms. Bennett's restoration of a vertically-oriented "naked lizard" is very nearly required for this beastie to shamble about on the land. This was clearly not an animal that spent a lot of time on the ground. Still, Chris' picture cannot be "final," because the amount of weight in front of Nyctosaurus' chest in an upright stance would cause it to constantly tip forward.
3) In attempting to figure out a more traditional quadrapedal posture, I kept the feet on the ground and angled the body upward in such a way that the ridiculously long arms could touch the ground without lifting the hindlimbs off the ground. Even in the resulting position, however, I am stupified as to how the creature moves forward.
4) The possibility exists that Nyctosaurus kept its arms in a sprawling posture while on the ground, so that more distance existed between its knuckles than between its feet, but this would make for a very wobbly structure, especially with that enormous head.
5) Look at the size of that freaking head! It's not enough that the skull is twice the length of the body, but the crest is almost three times the length of the skull! While sketching the whole animal (crest and all), I began to wonder if maybe the crest grew to such an extreme size to counterbalance the enormous head.
6) Nyctosaurus only has three wing phalanges, and the third phalange is strongly bent, like a very wide "V." Intuition tells me that this indicates a narrow cheiropatagium, perhaps terminating at the knee. Conway's illustration has the cheiropatagium terminating at the back of the ribcage, but somehow that just looks "wrong" to me. Personal preference, I admit.
I am still unsure of how to restore the "knuckle." An epidermal pad is still attractive, but wouldn't a tough pad like that interfere with the folding and unfolding of the wing finger? But if Nyctosaurus just had a tough knuckle, wouldn't the forelimbs be unsteady on the ground? And I apologize for the sketchy feel of this picture, but it really is just an inked sketch. I drew it this morning during my meds routine and thought it was good enough to not immediately crumple up. Rough though it may be, I feel it's a marked improvement over the last draft, because it incorporates many more reference materials.
Again, comments (no matter how severe!) are always welcome. And for that crest...I think I'm gonna need a bigger canvas!
Blinded by Science!
Scott and I will be there, and of course Jeff (the BCS). I will be giving a short lecture on how pterosaur wings work, and I will also bring some of my paleo-art, including several skull drawings, some of which you may have seen before.
At any rate, it's a gathering I greatly look forward to, and I hope to see some of my readers there!
Monday, March 10, 2008
Gaming Overload!

Here's a game that's hard to describe without a screenshot. In Patapon, You control a little army of eyeball warriors who defend their home against invading...giant crabs (and other beasties) in an effort to secure their homeland and reach the promised land. The catch? It's all done to a beat. While a drum beats in the background, you signal your troops with various combinations of the O, X, square, and triangle buttons, which represent different drum beats. For example, Pata Pata Pata Pon means "walk forward." Pon, Pon, Pata, Pon means "attack." It's really something you have to experience. The whole game becomes an RPG/rhythm/puzzle/action hybrid. The art style is incredible and surprisingly diverse, and the music ramps up the more actions you take without missing a beat. There's no pause function, but that's what the Home and sleep functions are for.
So the next few weeks are booked for me! I'll still post, of course, but my postings may slow down to a trickle. Fear not, though! I've still got several uber-posts on the brain, including a new Nyctosaurus draft (thanks for the tips, everybody) and a Dimorphodon sketch. Everybody's favorite toucan-headed rhamphorynchoid will be the other pterosaur in the piece, and I'm giving it puffin colors, because that beak just begs for such a scheme!
Friday, March 07, 2008
10,000 BLECH
10,000 B.C. comes out today. I refuse to see it in theaters, although Brian is considering it. Apart from my distain from Roland Emmerich, who gave us such memorable flops as Independance Day, GINO (Godzilla in Name Only), and The Day After Tomorrow, this new epic adventure looks like a mish-mash of paleontological, historical, and archaeological inaccuracy. These are exactly the kinds of movies I hate, because they butcher paleontological accuracy when it would be so easy to do it right.I saw a preview for the film at Jurassic Park on Wednesday, and here's what I learned:
1) Saber-tooth tigers are bigger than lions. In fact, saber-tooth cats were smaller than tigers. And rather than being built like tigers, their anatomy brings to mind bobcats and lynxes.
2) Mammoths helped build the pyramids. Excuse me while I throw up.
3) Phorusrhacids (terror birds) were eating people. In reality, they went extinct about two million years ago, loooong before we were hunting mammoths.
4) Big Persian-style sailboats had been invented 12,000 years ago.
5) Cavemen had dreadlocks and spoke modern English.
6) Mammoths...helped...build...the pyramids.
10,000 B.C. is the snake to my mongoose. Or the mongoose to my snake...either way, it's bad.
Thursday, March 06, 2008
Norell v. Martin: the NOVA Microraptor Documentary
Better late than never, eh? PBS' science series, NOVA, aired a documentary a few weeks ago about Microraptor gui and how it flew. This show comes five years after the little bugger's initial discovery and more than a year after the biplane posture paper was published. Because the latter was never really discussed during the documentary, I have to wonder when the show was produced. While generally entertaining, the Microraptor doc ultimately erred in a number of important ways which I'll get to later. First, though, let's talk about the show itself.The focus of the documentary was figuring out how Microraptor gui (=zhaoianus?) used its four wings to fly. No living bird has primaries on its feet, so Microraptor represents an entirely novel flight strategy. As Xu Xing notes in the show, the fact that Microraptor's hindwings are made up of asymmetrical primaries, they must have had an aerodynamic function. The show starts as an exploration of how this unique apparatus would have worked.
But then we force Larry Martin into the picture. Martin is a University of Kansas paleontologist who is one of the few doubters of a dinosaur origin for birds. For reasons which the show never goes into, Martin believes that Microraptor is a descendant of some pre-dinosaurian avian ancestor. Even more than that, he believes its limbs sprawl, like they do in Xu Xing's original illustration (an illustration which Xu himself apologizes for during the show). And so a face-off ensues: Xu, Norell, and the crew of the AMNH build a model of Microraptor's skeleton while Martin and some other guy build their own model. Norell et al. create their skeleton by measuring and averaging the lengths and structure of every single bone in the animal's body, based on more than 30 specimens (I was unaware that so many were known!). Martin uses a single specimen that was crushed by a Cretaceous steamroller.
Not surprisingly, Norell's team creates what appears to be a normal theropod skeleton, while Martin's model looks like a paper airplane. It all comes down to the structure of the femur head and the corresponding socket in the pelvis. Independant experts are called. Norell's model actually works, and Martin's model is so squashed that the femur won't even fit in the socket. Ladies and gentlemen, we have a winner!
That entire discussion was a waste of time. In presenting Martin's crackpot idea, NOVA (and PBS) was, in a way, educating people on a controversy that doesn't exist. On the other hand, they did do a good job of showing why Martin's idea doesn't work, and how the scientific process works to reconstruct (accurately) a long-extinct dinosaur.
After determining that their model fits together properly, Norell's team puts meat on the bones and feathers on the meat. Their final model looks great, except that feathers were used rather sparsely. The Microraptor model on display at the AMNH looks a lot better than the model used for NOVA. I wonder if the NOVA model was a prototype for what was eventually used at the AMNH? Anyway...
The model, feathers and all, is placed in a wind tunnel to try and figure out the best gliding posture. Few positions were attempted:
1) Legs splayed as far as they'd go, with the hindwing directed toward the tail (performed poorly).
2) Legs swung forward, feet facing forward, and hindwing directed downward (performed poorly).
3) Legs held in various Z-shapes, and hindwing directed downward (performed poorly).
4) Legs held in Z-shape, with biplane wing configuration (performed well, but not great).
5) Legs straight and directed back, so that hindwings overlap above the tail (performed best).
The theory here being that Microraptor would use its legs to spring off a tree trunk, and it would keep its hindlimbs in that retracted position. Sadly, for all practical purposes, the hindwing is barely involved in gliding or flight in this posture. At any rate, when Microraptor approached its destination, it could have brought its legs forward into the second position to form a sort of air brake.
But as Darren Naish points out all the time, animals are not always built ideally. Flaws exist in every organism. If humans were ideally built for an upright posture, I wouldn't constantly have back problems, and Scott wouldn't have a broken pedal sesamoid. Also, the Chatterjee paper linked above gives plenty of good reasons why a biplane posture would work, and how the hindwings would actively participate in flight.
The show just sort of ends after that, which was disappointing. The real sin committed by the NOVA show, though, was that it constantly hammered forth the idea that Microraptor is some kind of transitional form in the evolution of flight, which is probably not true. Yes, Archaeopteryx has short feathers along its hindleg, and there are a few enantiornithines with hindleg feathers (some are quite long), but that does not mean that the original paravian had hindwings. It's more parsimonious, for now, to conclude that the original paravian did have hindleg feathers, but not the extent that Microraptor did. Microraptor may have developed its own specializations.
The show did do a great job of two things, though: First, explaining how traits move through a family tree. The "branching family tree" graphics was very well-done and accurate, and showed how a single trait, like a tridactyl pes, originated at the base of the Theropoda and was inhereted by the descendants of that ancestor. Also, it was extremely interesting to watch how Norell's team created their Microraptor skeleton. It must have taken forever, but the results were beautiful. This is science in action, people. I suppose the show did a good job of explaining why Martin's model didn't work, although that's pretty obvious from just looking at his steamrolled skeleton.
Overall, the show was interesting but probably moreso for somebody unfamiliar with Microraptor. While I haven't played around with it, Scott tells me that the NOVA website's interactive Microraptor media are quite intruiging. Did any of you in readerland watch the show? What did you think?
Tuesday, March 04, 2008
God Hates Me

I'm sure most of my readers know that I am an avid gamer. The damn PS3 has been a thorn in my side since its release--Sony has control of three franchises which I am greatly addicted to: Ratchet & Clank, God of War, and Metal Gear Solid. Probably thanks to the system's vomit-inducing pricetag, I was able to forego its purchase after Ratchet & Clank: Tools of Destruction was released late last year. I still crave that Lombax love, though, especially after playing the game for fifteen minutes at Erik's house. God of War 3 hasn't even been announced yet, but we all know that it's going to be on the PS3. Chains of Olympus, a prequel to the original God of War, will be hitting the PSP this week, so my Greek mythology fix will be satiated for a little while.
But then we get to Metal Gear Solid. Of all the Sony brands, it is my favorite. Some would say that my enjoyment of the series boarders on the obsessive. I was fairly safe in my assumption that Metal Gear Solid 4: Guns of the Patriots would not be released until the holiday season this year, but Sony just announced a June 12th release date. That is a mere four months away. And as if the deal could not be sweetened any further, there's going to be a Goddamned bundle. For $500, I would get an 80 gig PS3, MGS4, and a Dualshock 3 controller. On its own, the game will retail for $60, the Dualshock 3 for $55, and a 40 gig PS3 is a bone-crunching $400. So it's actually a pretty good deal--twice the memory for the same price, $10 off the game, and $5 off the controller.
Of course, SVP is well on its way, and I should probably buy my plane ticket, if not book the hotel rooom, too. And then tax season is upon us--I hate to think what I'll owe, what with two properties under my belt. I'd also like to have an accountant do our taxes this year. It's so damn stressful to do our taxes solo, and when you throw a condo and home in the equation, my head starts to hurt. So the question is whether I'll even be able to AFFORD $500 come June. I suppose this is one of those purchases that will ultimately be determined by my resources at the time of its release. :-(
Jurassic Park on the Big Screen

One of the mall movie theaters here in Anchorage (okay, there's only one mall movie theater) plays an older movie once a week, on Wednesday nights. Usually these are not old movies, but maybe movies you missed when they first came out. Things like Reservoir Dogs, A Clockwork Orange, Christmas Vacation, etc. Well, tomorrow they're playing Jurassic Park, which is my favorite movie. Can you believe I was just 10 years old when I first saw Jurassic Park? I wasn't even aware of its existence, but my aunt came into town to take me to a screening. I remember being blown away, but I was scared of the Dilophosaurus and raptors in the kitchen. I saw the movie in theaters again the same year, but that time while visiting relatives in Wisconson.
Tomorrow, after fifteen years, Jurassic Park is stomping back into theaters, and I will be able to fully appreciate it. In a way, I'll be seeing my favorite movie on the big screen for the first time. A few friends are coming along, so it should promise to be a good time!



